Post by keegan on Mar 31, 2007 17:25:05 GMT -5
Description:
An overly mysterious person. Not open to many. Upon closer examination, ears indicate full-blooded Elf lineage. Hides face under a hat and bandana, showing a need for anonomisity, the reason for this unknown. A wanderer in nature, not much is known about his past. Appearing and disappearing in Solheimer without forwarning, he can be gone for days at a time without a reason left. Has sympathy for underdogs. Highly hostile against Daemons, or their followers.
Relationships:
Orcs: Quite brutish in nature, always tendin to use their mouth and sword arm before their mind. Easily dispatched in comat like most other races. Rely on sheer brute strength and leave tactics and dexterity to the wind.
Humans: Not one is like another. Neutral for the most part. Can be stubborn on occasions, and have a large taste for mead.
Elves: The high elves are too haughty and all mighty to have any common sense when it comes to matters. Other than that, most other elves use their mind effectively in combat, and other situations. Elves are highly discriminated against in Solheimer, so I have no problem giving my hand to them when they are in need against a bullying orc.
People:
Chuina: Grand Warlord. Quite stubborn, but strong in battle. After throwing me in a pit with another orc on my arrival, (which i defeated) when i stood up for a human, he himself challenged me to a duel in the arena. A hard fought battle which i won in the end. I gained his respect, citizenship in Sol, and a position on the guard.
Zekeen: One of the wisest people in Solheimer, and equally kind. He has helped me on many occasions. He has earned my trust. Although i have never fought him, i suspect him to be quite formiddable on the battle field.
Schlitzie: Old friend. Has his mean moments, but for he most part is he kindest and most intellegent Orc i have met. Would offer me a helping hand if i ever needed one.
Mean: Strong personality. Do not cross him and expect no retaliation. While i do believe i could win against him in battle, i do not think i would leave, unscathed. He seems to be a friend.
Duties:
Guard: Nothing really goes wrong in Sol, as it is peaceful for the most part. Excluding the dock blowing up, and the recent murder, i do not really have to atend to anywrong doings.
Witch Hunter: My duty to all those of the world to: "Banish those of hellish bane, back to the abyss from whence they came." No daemon will walk this earth so long as i draw breath.
An overly mysterious person. Not open to many. Upon closer examination, ears indicate full-blooded Elf lineage. Hides face under a hat and bandana, showing a need for anonomisity, the reason for this unknown. A wanderer in nature, not much is known about his past. Appearing and disappearing in Solheimer without forwarning, he can be gone for days at a time without a reason left. Has sympathy for underdogs. Highly hostile against Daemons, or their followers.
Relationships:
Orcs: Quite brutish in nature, always tendin to use their mouth and sword arm before their mind. Easily dispatched in comat like most other races. Rely on sheer brute strength and leave tactics and dexterity to the wind.
Humans: Not one is like another. Neutral for the most part. Can be stubborn on occasions, and have a large taste for mead.
Elves: The high elves are too haughty and all mighty to have any common sense when it comes to matters. Other than that, most other elves use their mind effectively in combat, and other situations. Elves are highly discriminated against in Solheimer, so I have no problem giving my hand to them when they are in need against a bullying orc.
People:
Chuina: Grand Warlord. Quite stubborn, but strong in battle. After throwing me in a pit with another orc on my arrival, (which i defeated) when i stood up for a human, he himself challenged me to a duel in the arena. A hard fought battle which i won in the end. I gained his respect, citizenship in Sol, and a position on the guard.
Zekeen: One of the wisest people in Solheimer, and equally kind. He has helped me on many occasions. He has earned my trust. Although i have never fought him, i suspect him to be quite formiddable on the battle field.
Schlitzie: Old friend. Has his mean moments, but for he most part is he kindest and most intellegent Orc i have met. Would offer me a helping hand if i ever needed one.
Mean: Strong personality. Do not cross him and expect no retaliation. While i do believe i could win against him in battle, i do not think i would leave, unscathed. He seems to be a friend.
Duties:
Guard: Nothing really goes wrong in Sol, as it is peaceful for the most part. Excluding the dock blowing up, and the recent murder, i do not really have to atend to anywrong doings.
Witch Hunter: My duty to all those of the world to: "Banish those of hellish bane, back to the abyss from whence they came." No daemon will walk this earth so long as i draw breath.